About the show

Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.

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Episodes and Blog Entries

  • School Tours: Where is Your Young Wizard Going To Enroll This Fall?

    Episode  |  May 29th, 2020  |  1 hr 9 mins
    components, schools of magic, wizard

    It's the time of year when many high school grads must decide where they are going to go to school next. It's much the same when you start building a new Wizard character. What are all those schools about? Which one is right for my next character? And how can a DM incentivize players to go deep into School Spirit? We dig into the basics of building a great wizard -- but you might want to give Enchantment a miss, unless you're evil.

  • How To Play A Short Game: The 1-on-1 Fight Night

    Article  |  May 26th, 2020
    By Jay
    1-on-1, battlemap, fight night, homebrew, playtest

    Whether it’s because of the lockdown, or maybe you just don’t have the time or number of people you need to launch a big campaign, it doesn’t mean you can’t have fun playing D&D for a couple hours with just a single friend. Welcome to 1-on-1 Fight Night!

  • Gem Dragon Bloodline: A Sapphire Sorcerer is Born

    Episode  |  May 22nd, 2020  |  46 mins 4 secs

    Can digital dice ever replace the feel of real dice? Do you feel as lucky with random number generators? We talk about playing 1-on-1 battles in lock down. We look at how to start with a random character and shape them into something cool. And we dig into how to make the Sapphire Dragon work as a bloodline for a Deep Gnome sorcerer.

  • Combat Rituals: Free 1-Action Spells for Your Scribe Wizard

    Article  |  May 19th, 2020
    By Jay
    1-action, ritual, scribe, spell casting, telepathic bond, wizard

    Scribes have the ability to cast ritual spells without the extra 10-minutes. Some Ritual spells only take 1-Action to cast. But would any of these be of use in battle?

  • Play Like a Pro: 5 Spellbooks That Aren't Even Books

    Article  |  May 17th, 2020
    By Jay
    order of scribes, spellbook, ua, wizard, xanathar, xgte

    The New UA Wizard subclass Order of the Scribes get's the Like Dragon Like Son treatment: we imagine what it might be like if the Scribe didn't use quill and parchement, but some other form of a so-called "spellbook", like pearl beads, a conque shell or crochet blanket?

  • New UA Subclasses: Souls for Beers, Teenage Bedrooms Inside Magic Lamps, and Tiny Cowboys Riding Your Wizard's Familiar

    Episode  |  May 15th, 2020  |  1 hr 6 secs
    genie, order of scribes, phantom, review, rogue, unearthed arcana, warlock, wizard

    This week we dive into the new Unearthed Arcana subclasses: the Phantom, the Genie, and the Order of Scribes. We talk about the use by all three of a new mechanic that ties the scaling of feature use to proficiency bonus. We compare what has been lost and gained by each subclass since their previous iterations. And we decide to trade souls for beers and have our tiny Manifest Mind constructs look like cowboys to ride our familiars.

  • Steal This Character: Strength Ranger Knight

    Article  |  May 12th, 2020
    By Jay
    heavy armor, monster slayer, steal this character, strength ranger, zephyr strike

    We look at an alternative way to build a full-plate strength fighter, but not using the usual classes of Fighter or Paladin. We instead build a tank on top of a Ranger undercarriage. Forget about Divine Smite, and say hello to Zephyr Strike. This is a build you'll want to steal.

  • Ready For Hell: The Heavy Metal Holy Ranger

    Episode  |  May 8th, 2020  |  43 mins 12 secs
    paladin, point buy, ranger, steal this character, subverting tropes, tips weirdness

    For the love of all things holy, stop pretending to roll your stats: nobody gets three 18s at level 1. We talk about our process for building characters, about rolling hit points at the table, and we build a holier-than-thou ranger who gets suited up in full plate.

  • Would You Be Willing to Switch The Sunsword For The Duskcrusher?

    Article  |  May 5th, 2020
    By Jay
    cos, magic items, remix, two generations

    Some might call it blasphemy, but we call it fun: take a shiny new magic item that has just entered the D&D canon, and replace a classic item beloved by those who have been playing the game for decades. So, please my Dread Lords, keep an open mind as we compare the Duskcrusher and the Sunsword for use in Curse of Strahd.

  • Would you let players exploit this loophole in Spell Bottle?

    Article  |  May 3rd, 2020
    By Jay
    counterspell, magic items, spell bottle, wildmount, wish

    New magic items sometimes come with small loopholes in their rules. Spell Bottle has one such poorly chosen phrase which sets the bottle up to capture one of the most powerful spells in the game. The question then becomes: whom does that spell now serve?

  • Exploring New Frontiers

    Episode  |  May 1st, 2020  |  52 mins 19 secs
    barbarian, battlemaps, fantasy grounds, firbolg, magic items, wildmount

    In the age of social distancing, we talk about our first impressions (and frustrations) with playing D&D online. And we go into another new world, and discuss some exciting magic items from the Explorer's Guide to Wildemount sourcebook.

  • Learning This One Action Will Give Your Rogue Super Powers

    Article  |  April 28th, 2020
    By Jay
    cover, hide, rogue, scout, skulker, stealth, tips

    When it comes to your turn, you should know what it is you need to do, and how to do it. Great players act with confidence and style. And they know how to hide. Yes, sometimes the best you can do for your party in a fight is to tuck behind cover and make a Stealth check. Master this, and it will unlock great opportunities for you.

  • How To Build The Rarest Rogue

    Article  |  April 26th, 2020
    By Jay
    d&d, dnd, firbolg, heavy crossbow, scout, skirmisher, steal this character

    According to the character build stats from DndBeyond.com, a Firbolg scout is just about the rarest of all the builds -- but it's also an amazingly fun character to play. Here's how to make one for yourself

  • Firbolg Scout: The Stealthiest Giant

    Episode  |  April 24th, 2020  |  41 mins 15 secs
    adding flavor, background occupation, rogue, scout, skulker, steal this character, subverting tropes, tips, weirdness

    Why play a sneaky little rogue when you can play an 8' tall one who carries a heavy crossbow? Meet Captain Forrester, a firbolg scout, who can slip into the shadows at a moment's notice -- then drop huge sneak attack heavy bolts from cover. On top of that, we discuss the ranger class in 5e D&D, and what to consider when playing one -- or playing something even better.

  • How To Be A Better Explorer With This One Skill

    Article  |  April 21st, 2020
    By Jay
    exploration, investigation, perception, rogue, three pillars

    Your party, and your DM, deserves someone who can figure out what is actually going on in the story. That's the job of #TeamInvest -- using Investigation like a pro. Perception gets all the combat love, but Investigation will make your the coolest explorer.

  • This is What Exploration is Really About

    Article  |  April 18th, 2020
    By Jay
    investigation, perception, random encounter, story, three pillars

    Everyone loves combat, and a bit of social interaction role play. But what about Exploration? It's not something you should gloss over. At its worst, it's random encounters that slow the game down. At its best: it ties all the elements of the game together to move the story and character development forward.