About the show

Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.

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Episodes and Blog Entries

  • Would You Be Willing to Switch The Sunsword For The Duskcrusher?

    Article  |  May 5th, 2020
    By Jay
    cos, magic items, remix, two generations

    Some might call it blasphemy, but we call it fun: take a shiny new magic item that has just entered the D&D canon, and replace a classic item beloved by those who have been playing the game for decades. So, please my Dread Lords, keep an open mind as we compare the Duskcrusher and the Sunsword for use in Curse of Strahd.

  • Would you let players exploit this loophole in Spell Bottle?

    Article  |  May 3rd, 2020
    By Jay
    counterspell, magic items, spell bottle, wildmount, wish

    New magic items sometimes come with small loopholes in their rules. Spell Bottle has one such poorly chosen phrase which sets the bottle up to capture one of the most powerful spells in the game. The question then becomes: whom does that spell now serve?

  • Exploring New Frontiers

    Episode  |  May 1st, 2020  |  52 mins 19 secs
    barbarian, battlemaps, fantasy grounds, firbolg, magic items, wildmount

    In the age of social distancing, we talk about our first impressions (and frustrations) with playing D&D online. And we go into another new world, and discuss some exciting magic items from the Explorer's Guide to Wildemount sourcebook.

  • Learning This One Action Will Give Your Rogue Super Powers

    Article  |  April 28th, 2020
    By Jay
    cover, hide, rogue, scout, skulker, stealth, tips

    When it comes to your turn, you should know what it is you need to do, and how to do it. Great players act with confidence and style. And they know how to hide. Yes, sometimes the best you can do for your party in a fight is to tuck behind cover and make a Stealth check. Master this, and it will unlock great opportunities for you.

  • How To Build The Rarest Rogue

    Article  |  April 26th, 2020
    By Jay
    d&d, dnd, firbolg, heavy crossbow, scout, skirmisher, steal this character

    According to the character build stats from DndBeyond.com, a Firbolg scout is just about the rarest of all the builds -- but it's also an amazingly fun character to play. Here's how to make one for yourself

  • Firbolg Scout: The Stealthiest Giant

    Episode  |  April 24th, 2020  |  41 mins 15 secs
    adding flavor, background occupation, rogue, scout, skulker, steal this character, subverting tropes, tips, weirdness

    Why play a sneaky little rogue when you can play an 8' tall one who carries a heavy crossbow? Meet Captain Forrester, a firbolg scout, who can slip into the shadows at a moment's notice -- then drop huge sneak attack heavy bolts from cover. On top of that, we discuss the ranger class in 5e D&D, and what to consider when playing one -- or playing something even better.

  • How To Be A Better Explorer With This One Skill

    Article  |  April 21st, 2020
    By Jay
    exploration, investigation, perception, rogue, three pillars

    Your party, and your DM, deserves someone who can figure out what is actually going on in the story. That's the job of #TeamInvest -- using Investigation like a pro. Perception gets all the combat love, but Investigation will make your the coolest explorer.

  • This is What Exploration is Really About

    Article  |  April 18th, 2020
    By Jay
    investigation, perception, random encounter, story, three pillars

    Everyone loves combat, and a bit of social interaction role play. But what about Exploration? It's not something you should gloss over. At its worst, it's random encounters that slow the game down. At its best: it ties all the elements of the game together to move the story and character development forward.

  • Playing All The Three Pillars

    Episode  |  April 17th, 2020  |  47 mins 55 secs
    adding flavor, investigation, perception, playtest, three pillars, tips, unearthed arcana, weirdness

    There has never been a better time to play D&D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, and make your next campaign even more interesting.

  • How To Build a Starlock (Celestial Strength Warlock)

    Article  |  April 14th, 2020
    By Jay
    celestial patron, d&d, dnd, fitnut, starlock, steal this character, strength warlock

    If you have grown bored of all the hexblades out there, why not try something really different with your next Warlock. Try making him/her into a strength-based fighter with some solid healing abilities.

  • I Never Thought I'd Talk About D&D Again Until This Happened

    Article  |  April 11th, 2020
    By Jay
    ad&d, parenting

    Meet the guys behind the Podcast

  • Two Generations Talking D&D

    Episode  |  April 10th, 2020  |  44 mins 44 secs
    adding flavor, background occupation, fitnuts, point buy, steal this character, subverting tropes, tips, weirdness

    In this episode, we discuss getting started, give a walkthrough of a 'starlock' character build (a Strength Warlock with a therapy healing dog), and drop some hints and tricks on how to really stand out with your next character.