About the show
Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.
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Episodes and Blog Entries
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Finding the Right Balance for Combat Encounters
Episode | October 23rd, 2020 | 46 mins 59 secs
adding flavor, combat, three pillars, tips, weirdness, xanathar's guide
Answering the age old question: how to make combat challenging, without killing the whole party.
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P.A.N.D.A. PVP
Episode | October 16th, 2020 | 37 mins 14 secs
combat, homebrew, pvp, rules, tips
Have you ever wanted to run a battle against your friends at the table? Do you feel the pvp in dnd kinda sucks? This week, we take a look at how to make P.V.P. (Player versus Player) combat actually fun, by following a core set of rules we refer to as P.A.N.D.A.!
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Building the Wine Master Fey Artificer
Article | October 13th, 2020
By Jay
alchemist, artificer, brewer supplies, point buy, satyr, steal this character, subverting tropes, tips, weirdnessHave you wanted to play a Satyr? How about an Artificer who isn't all about gadgets and technology? We explain how to bring personality into your builds, from adding flavour to spells to making skills feel more like a profession, through the lens of a fey prince outcast who brings magical wine to the world, longing to someday return home.
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The Fey Prince & The Magic of Wine
Episode | October 9th, 2020 | 38 mins 52 secs
artificer, eberron, roleplaying, rules, satyr, spells, steal this character
Have you wanted to play a Satyr? How about an Artificer who isn't all about gadgets and technology? This week, we talk about how to bring personality into your builds, from adding flavour to spells to making skills feel more like a profession, through the lens of a fey prince outcast who brings magical wine to the world, longing to someday return home.
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Tour of the Multiverse: The Inner Planes
Episode | October 2nd, 2020 | 1 hr 34 secs
city of brass, dungeon master's guide, planes of existence, rules, tips
Don't forget to write us a postcard! This week, we take a tour around the Inner Planes, which are the 'planes' of existence that you'll most likely end up on at some point. From the feywild to the hidden city of Aaqa to the glorious coastal City of Brass, pack your bags as we take you on an exclusive journey!
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Flagons & Fisticuffs: A Guide to Bar Fights
Episode | September 25th, 2020 | 39 mins 3 secs
equipment, feats, fighter, monk, rogue, rules, steal this character, tips
Ah yes, the classic D&D setting, a tavern. This week, we explore how to make the most of a tavern fight, exploring different character builds, feats, and supplements. Whether this is your first bar fight or your fiftieth, tune in this episode as we delve into the world of tavern brawls!
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So You Killed the Dragon... Now What?
Episode | September 18th, 2020 | 1 hr 4 mins
downtime, dungeon master's guide, player's handbook, rules, tips, xanathar's guide to everything
In this weeks episode, we take a look at everything Downtime, the shopping episode of every D&D party. Join us this episode as we teach you how to buy from shady dealers, lose all your money while gambling, and create vile rivals which will spite you at every turn.
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Putting the Character into NPC
Episode | September 11th, 2020 | 44 mins 1 sec
dungeon master's guide, npcs, roleplaying, rules, tips
Today, we open our Dungeon Master's Guides, delving into the world of NPCs. Whether its the most beautiful goblin you've ever seen, or the best poison dealer this side of Faerûn, we discuss the tips and tricks of making memorable NPCs for your next game.
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Pages of the Mages
Episode | September 4th, 2020 | 49 mins 9 secs
d&d lore, spells, wizards
In this weeks episode, we take a close look at the famous wizards of the D&D world, understanding their history and appreciating their iconic spells, such as Tasha's Hideous Laughter. Join us as we delve into... the pages of the mages!
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A Spoonful of Barbarian Helps the Medicine Go Down
Episode | August 28th, 2020 | 31 mins 52 secs
barbarian, feats, healer, steal this character
This week we look at how to make the best Healer out of... a Barbarian? That's right, we delve into a barbarian Jay plays which would rather heal than rage using a feat you may have overlooked.
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Vanilla Can Taste Great: Making a Battlemaster
Episode | August 21st, 2020 | 1 hr 7 mins
battlemaster, champion, fighter, steal this character
The fighter class is often overlooked as it seems a bit plain and boring compared to the many other more flavorful classes. But sometimes a big scoop of vanilla is exactly what your apple pie party needs. We look at how to (and how not to) build a fun, simple fighter.
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Subclasses From Beyond the Grave
Episode | August 14th, 2020 | 1 hr 2 mins
homebrew, spooky, subclasses, tips, unearthed arcana
This week, we take a look at the two new (as of August 14th) subclasses released from unearthed arcana, the College of Spirit Bard and The Undead warlock. We also discuss how to make functional homebrew, changes we would make to the priorly mentioned subclasses, and our experiences with homebrew in general.
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An Interview with Strahd
Episode | August 7th, 2020 | 55 mins 34 secs
curse of strahd, dming, horror, rules, tarokka deck, tips
This week, we sit down with the count of Ravenloft himself, Strahd von Zarovich. We discuss how to keep control over your lands, how to toy with unsuspecting adventurers, and most importantly...discuss how to run the Curse of Strahd adventure for 5th edition Dungeons and Dragons!
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Welcome to the DM's Workshop (Part 2)
Episode | July 31st, 2020 | 57 mins 8 secs
dungeon master's guide, homebrew monsters, lingering injuries, rules, tips
This week, we continue our session in the DM's workshop, a place where variant rules and game-changing tips are brought to discussion, all following what's written in the Dungeon Master's Guide. So join us, as we talk about what lingering injuries could look like, setting up combo moves with your party, and forging your own monsters from the resources available to you.
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Welcome to the DM's Workshop (Part 1)
Episode | July 24th, 2020 | 1 hr 4 mins
combat, dungeon master's guide, gritty realism, rules, tips
This week, we enter the DM's workshop, a place where variant rules and game-changing tips are brought to discussion, all following what's written in the Dungeon Master's Guide. So join us, as we take a leap into this world of combat variants and gritty realism.
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The Future of Feats
Episode | July 17th, 2020 | 1 hr 7 mins
feats, tips, unearthed arcana
This week, we discuss the new feats from unearthed arcana (released on July 13). We talk about what we like and (mostly) dislike about these new feats, in addition to discussing the implications of these feats and how we would change them.