We found 10 episodes of Like Dragon Like Son with the tag “tips”.
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Part 1: The Great Outer Planes Travel Guide
Episode | April 2nd, 2021 | 52 mins 6 secs
adding flavor, exploration, outer planes, three pillars, tips, weirdness
Feeling cooped up? Feeling like your character just needs a little getaway? Why not send them to the fabulous Outer Planes? Can't decide which of the 16 planes to visit first? Don't worry, we've got you covered -- plus some great tips on how to use the Outlands to build you next character's back story.
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Get Your Fur On: How To Play Animal Races
Episode | March 19th, 2021 | 1 hr 5 mins
adding flavor, owlfolk, rabbitfolk, races, steal this character, subverting tropes, tips, ua, weirdness
With some new fey animalfolk races coming out in Unearthed Arcana, we take a look at all the features that the various animal races provide in D&D 5e. From Lizardfolk to Luxadons, Owlfolk to Leonin, we've got all the fur, claws, fangs, trunks, scales and feathers covered.
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Which Rogue Subclass Will You Play Next?
Episode | March 12th, 2021 | 47 mins 23 secs
arcane trickster, assassin, inquisitive, mastermind, phantom, rogue, scout, skulker, sneak attack, soulknife, steal this character, subverting tropes, swashbuckler, thief, tips, weirdness
Jay and Jack discuss the Rogue subclasses, and debate which one is the best. It's a hard choice, as all Rogues are great, and no party should go adventuring without one. However, some are more appealing than others. Tune in to find out which ones get top ranking.
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Learning to Love Bloodhunters
Episode | February 26th, 2021 | 59 mins 50 secs
adding flavor, background occupation, bloodhunter, steal this character, subverting tropes, tips, weirdness
Sometimes we can't get past the sight of blood...and because of that we don't make bloodhunters. We don't even taken the time to read the class features, or the sub-classes. Until someone comes along to take us by the hand, and show us some of the really cool things about this Critical Role class. Join us as Jack guides Jay on this learning journey.
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Everything You Want to Know About Undead, But Were Afraid To Ask
Episode | February 19th, 2021 | 1 hr 3 mins
cleric, monsters, tips, turn undead, undead
This week we hold aloft our holy symbols as we talk not just about how to turn the undead, but how to play them, both as players and as a DM.
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Going, Going, Goth
Episode | February 12th, 2021 | 1 hr 3 secs
barbarian, gothic lineages, phantom, rogue, steal this character, subverting tropes, tips, ua, zealot
This week we looked at the new UA lineages of Dhampirs, Hexblood and Reborn -- and talk about making scary characters. We also look at a Reborn Phantom Zealot build. And we discuss how these character may, or may not, fit into your next (or current) horror campaign.
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Try to Talk Your Way Out
Episode | February 5th, 2021 | 52 mins 23 secs
deception, performance, persuasion, social interaction, three pillars, tips
Sometimes an encounter with a monster doesn't have to become a fight. As a DM, to create opportunities for players to talk to the bad guys, you need to know what the monster wants (or at least have a handy table on stand-by that you can roll on to find out what they want). We look at how the "guidelines" for parley work, and how you as a player might be able to talk your way out of a tight spot.
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Tonight We Ride
Episode | January 29th, 2021 | 1 hr 2 mins
adding flavor, mounted combat, one-shot, steal this character, steeds, tips, weirdness
We look at a few ways to have more fun with the whole party on steeds! And not just your average horses. Tune in for all the details on how to build cool characters that ride, and where to find the perfect one-shot to test them out in
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How to Stop Over-prepping and Trust Your Improv Skills
Episode | January 15th, 2021 | 53 mins 14 secs
adding flavor, dm skills, improv, preparation, random tables, social interaction, table fables ii, three pillars, tips, weirdness
Right now, DMs are out there planning for something for their next session. They making maps, building encounters, and weaving intricate plots. There are also DMs who are stressed out because they don't have enough time to put together all that great stuff. If you fall into category two, we are hear to offer some comfort: have a few handy random tables in your pocket, and trust in your improv skills.
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Multiclassing With Two Spellcasting Classes
Episode | January 8th, 2021 | 56 mins 57 secs
adding flavor, cleric-wizard, druid-warlock, multiclass, steal this character, subverting tropes, tips, weirdness
This week we lean merge together different spellcaster classes and ask if these are really two great tastes that taste great together. We look at a 6th level Druid-Warlock and a 20th level Cleric-Wizard.