About the show

Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.

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Episodes and Blog Entries

  • How to Make Character Death Meaningful

    Episode  |  March 11th, 2022  |  52 mins 25 secs
    comabt, death, dm skills, improv, preparation, social interaction, three pillars

    Death can be a real bummer -- especially if you didn't see it coming. While it has always been a part of the D&D experience, how you handle that experience as a DM or a player can be the difference between tears or cheers. Join us as we explore how to make death meaningful to players and the campaign.

  • The Joys of World Building

    Episode  |  February 19th, 2022  |  50 mins 37 secs
    adding flavor, three pillars, tips, world building

    One of the most enjoyable aspects of being a DM can be the time you spend creating a world for your players to adventure within. For those considering building a setting for a campaign, or even those who have done this before but want to up their game, we offer enthusiastic words of advice from our own experience.

  • Bigger on the Inside: A Guide to Extradimensional Space

    Episode  |  January 28th, 2022  |  1 hr 1 min
    extradimensional spaces, magic items, spells, tips

    Ever needed to carry more stuff than your strength allows? Looking for a place to hide your party for an hour? Maybe your need to imprison a dozen of your enemies? Or store 27,000 cubic feet of gold coin? Whatever your storage needs, we've got you covered this week with our guide to extradimensional spaces.

  • Spice Up Your Combat Encounters

    Episode  |  January 21st, 2022  |  57 mins 43 secs

    Sometimes we find ourselves grinding through battles only to reduce our foes to zero hit points -- and frankly, that can get a bit boring. So this week we look at different ways you as either DM or player, can spice up combat by re-focusing the combat objectives away from simply killing everything, towards other more unusual and interesting objectives.

  • What to do if you give out too much treasure

    Episode  |  January 14th, 2022  |  39 mins 15 secs

    Sometimes as DMs we tend to over do it. And when it comes to treasure, it's easy to shovel out mountains of gold. But then what do you expect players to do with it? What if they start spending it in ways that de-rails the game? This week we look at some creative options for reducing player wealth.

  • Season's Greetings: How to Give the Perfect Artifact

    Episode  |  December 21st, 2021  |  52 mins 10 secs
    artifacts, character buffs, magic items, tips

    'Twas the night before Mid-Winter Fest and all through the house not a creature was stirring, not even a Brigganock. Join us for our annual look at the magic items we hope to see under the tree this year -- with a special focus this season on the best items in the game: Artifacts!

  • New Feats, Background Feats, Epic Feats and More Feats

    Episode  |  December 10th, 2021  |  44 mins 37 secs
    ability check, backgrounds, feats, proficiencies, roleplay, social interaction, three pillars

    There are so many interesting feats that you will never get to play. Well you could, if you didn't value an ability score bump more. So here's our hot take: with more and more feats being introduced into the game, why not let everyone take one or even two more just to round out their character?

  • How To Bring a Campaign to Its End

    Episode  |  November 26th, 2021  |  33 mins 33 secs
    adding flavor, combat, ending campaigns, three pillars, tips

    If you are really lucky, maybe you will get a chance to play a long campaign with the same group of players over months, maybe even years. Through countless adventures, the PCs have become seasoned heroes, and now they must face one last challenge: how to say goodbye. This week we look at what needs to happen before the final curtain falls on your campaign.

  • Be the Support Hero Your Party Needs

    Episode  |  November 19th, 2021  |  35 mins 56 secs
    adding flavor, combat, support, three pillars, tips, weirdness

    While many players try to optimize their damage output, we find ourselves asking: How do we optimize our support output? It's not as glamorous to take the help action, or dodge action on your turn -- but if done well, and combined with a few object interactions, you might soon find yourself significantly boosting the damage output of everyone else at the table.

  • How To Create Your Own Amazing Dragon

    Episode  |  November 12th, 2021  |  48 mins 55 secs
    boss monster, dm tips, fizban's treasury, npc build

    Having spent some time digesting Fizban's Treasury of Dragons, we set out to put the book to the test: cooking up our very own Brass Dragon. We show you how to roll up the characteristics and features that quickly lead not just to a unique boss monster, but to an enticing NPC that a whole campaign could revolve around.

  • Revised Monk: Beyond the Flurry of Blows

    Episode  |  November 5th, 2021  |  57 mins 48 secs
    ki, monk, revised, steal this character

    We believe that class design should be about archetypes not stereotypes. Currently, however, all monks kind of look the same, and it takes real effort to style them into something less obvious. That means taking a step back and looking at the whole class differently, and in particular how to use Ki differently.

  • Top 10 Scary Monsters for Your Halloween Adventure

    Episode  |  October 29th, 2021  |  1 hr 5 mins
    halloween, horror, monsters, top 10

    It's that time of year when we launch our adventurers into the realm of horror to confront the creatures that we love -- love to scare them with at Halloween that is! Join us as we count down our favorite fright night beasts of the season.

  • Excited for Campaign 3: Is it Thursday Yet?

    Episode  |  October 22nd, 2021  |  42 mins 17 secs
    critical role, exandria, wildemount

    Bidet, fellow critters! We are super excited about the new season of Critical Role that begins today. And in anticipation, we have gone and had a look at Marquet, the continent on which the campaign is set. As well as looking back on some of the exciting contributions that Critical Role has made to 5e, we also make a few predictions of things we'd hope to see.

  • To Infinity and Beyond: New Science Fantasy Races

    Episode  |  October 16th, 2021  |  52 mins 6 secs
    astral elves, autognome, giff, hadozee, plazmoid, races, spelljammer, thri-kreen, unearthed arcana

    This week we take a journey beyond our Crystal Sphere, out into the multiverse -- bolding exploring new races being playtest in the latest Unearthed Arcana release. Join us for Giff, Plazmoids, Autognomes and more!

  • Into the Fey: Domains of Delight

    Episode  |  September 24th, 2021  |  54 mins 55 secs
    archfey, domains of delight, domains of dread, feywild, harengon, pixie, the wild beyond the witchlight

    With the recent release of new Feywild source books, we look at the highlights that we love about this new dimension of D&D. We dig into new races, new monsters, new magic items -- and a new way to build a fey campaign setting that is very similar to how the Domains of Dread were laid out in Van Richten's Guide.

  • Finding You Own Feywild

    Episode  |  September 17th, 2021  |  40 mins 43 secs
    feywild, ranger, the wild beyond the witchlight, unearthed arcana, warlock

    With the new Feywild camapign setting just around the corner, we look at some of the existing mythology of the Feywild, of the Seelie Court and the Gloaming Court, of the Archfey who make up each court, and of the popular culture (and folklore) you can draw upon to make this your own setting -- and how easily the stories of such a place can be told.