In the fall of 1984, Jay opened his first Basic Set of D&D. It was a gift on his 10th birthday. It had orange dice that he had to color in the numbers with a black crayon. The older teenage kids who lived next door taught him how to play, and he in turn taught all his friends. He went on to play many, many different RPG and table-top battle systems. But there has always been something about D&D that felt like coming home to him. Thirty years later, along with his son, Jay has come home to the game in a big way. He plays at a few different tables each week, and runs his own "limited edition" mini-campaigns during holiday breaks when he can get friends in a room for extended periods for several days in a row. He still has that first set of dice.
Episode | October 2nd, 2020 | 1 hr 34 secs
city of brass, dungeon master's guide, planes of existence, rules, tips
Don't forget to write us a postcard! This week, we take a tour around the Inner Planes, which are the 'planes' of existence that you'll most likely end up on at some point. From the feywild to the hidden city of Aaqa to the glorious coastal City of Brass, pack your bags as we take you on an exclusive journey!
Episode | September 25th, 2020 | 39 mins 3 secs
equipment, feats, fighter, monk, rogue, rules, steal this character, tips
Ah yes, the classic D&D setting, a tavern. This week, we explore how to make the most of a tavern fight, exploring different character builds, feats, and supplements. Whether this is your first bar fight or your fiftieth, tune in this episode as we delve into the world of tavern brawls!
Episode | September 18th, 2020 | 1 hr 4 mins
downtime, dungeon master's guide, player's handbook, rules, tips, xanathar's guide to everything
In this weeks episode, we take a look at everything Downtime, the shopping episode of every D&D party. Join us this episode as we teach you how to buy from shady dealers, lose all your money while gambling, and create vile rivals which will spite you at every turn.
Episode | September 11th, 2020 | 44 mins 1 sec
dungeon master's guide, npcs, roleplaying, rules, tips
Today, we open our Dungeon Master's Guides, delving into the world of NPCs. Whether its the most beautiful goblin you've ever seen, or the best poison dealer this side of Faerûn, we discuss the tips and tricks of making memorable NPCs for your next game.
Episode | September 4th, 2020 | 49 mins 9 secs
d&d lore, spells, wizards
In this weeks episode, we take a close look at the famous wizards of the D&D world, understanding their history and appreciating their iconic spells, such as Tasha's Hideous Laughter. Join us as we delve into... the pages of the mages!
Episode | August 28th, 2020 | 31 mins 52 secs
barbarian, feats, healer, steal this character
This week we look at how to make the best Healer out of... a Barbarian? That's right, we delve into a barbarian Jay plays which would rather heal than rage using a feat you may have overlooked.
Episode | August 21st, 2020 | 1 hr 7 mins
battlemaster, champion, fighter, steal this character
The fighter class is often overlooked as it seems a bit plain and boring compared to the many other more flavorful classes. But sometimes a big scoop of vanilla is exactly what your apple pie party needs. We look at how to (and how not to) build a fun, simple fighter.
Episode | August 14th, 2020 | 1 hr 2 mins
homebrew, spooky, subclasses, tips, unearthed arcana
This week, we take a look at the two new (as of August 14th) subclasses released from unearthed arcana, the College of Spirit Bard and The Undead warlock. We also discuss how to make functional homebrew, changes we would make to the priorly mentioned subclasses, and our experiences with homebrew in general.
Episode | August 7th, 2020 | 55 mins 34 secs
curse of strahd, dming, horror, rules, tarokka deck, tips
This week, we sit down with the count of Ravenloft himself, Strahd von Zarovich. We discuss how to keep control over your lands, how to toy with unsuspecting adventurers, and most importantly...discuss how to run the Curse of Strahd adventure for 5th edition Dungeons and Dragons!
Episode | July 31st, 2020 | 57 mins 8 secs
dungeon master's guide, homebrew monsters, lingering injuries, rules, tips
This week, we continue our session in the DM's workshop, a place where variant rules and game-changing tips are brought to discussion, all following what's written in the Dungeon Master's Guide. So join us, as we talk about what lingering injuries could look like, setting up combo moves with your party, and forging your own monsters from the resources available to you.
Episode | July 24th, 2020 | 1 hr 4 mins
combat, dungeon master's guide, gritty realism, rules, tips
This week, we enter the DM's workshop, a place where variant rules and game-changing tips are brought to discussion, all following what's written in the Dungeon Master's Guide. So join us, as we take a leap into this world of combat variants and gritty realism.
Episode | July 17th, 2020 | 1 hr 7 mins
feats, tips, unearthed arcana
This week, we discuss the new feats from unearthed arcana (released on July 13). We talk about what we like and (mostly) dislike about these new feats, in addition to discussing the implications of these feats and how we would change them.
Episode | July 10th, 2020 | 55 mins 57 secs
homebrew, player's handbook, tips
This week, we discuss tips for DM's who want to add flavourful details mid-session, detailing our experiences and thoughts on different resources out there to spice up your games. In addition, we talk a little bit about our own homebrew creations and how to use homebrew effectively at the table.
Episode | July 3rd, 2020 | 55 mins 19 secs
cold, dungeon master's guide, environmental hazards, icewind dale, rules, tips
This week, we discuss tips for concerned DMs and talk about incorporating environmental hazards into your campaign, especially focusing on how cold climates may pose a threat in the new adventure book coming to 5th Edition D&D, Icewind Dale: Rime of the Frostmaiden!
Episode | June 26th, 2020 | 59 mins 19 secs
equipment, fighter, paladin, rogue, rules, steal this character
This week we discuss a handful of character builds with a major thing in common; weaponry. We explore making a bugbear cavalier who forgoes riding a horse to hit enemies with a polearm from over 20 feet away. In addition, we find ways to challenge the status quo when deciding what weapons to pick during character creation.
Episode | June 19th, 2020 | 37 mins 28 secs
paper, rules, xanathar's
This week we pick up our copy of Xanathar's and begin to peruse. The first thing we hist are some important basic rules/principles (commandments?) for DMs to remember. We go through the list and share our experiences with them.