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    <fireside:genDate>Sat, 11 Apr 2026 10:54:24 -0500</fireside:genDate>
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    <title>Like Dragon Like Son - Episodes Tagged with “Social Interaction”</title>
    <link>https://likedragonlikeson.fireside.fm/tags/social%20interaction</link>
    <pubDate>Fri, 17 Mar 2023 18:00:00 +0800</pubDate>
    <description>Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A father-son discussion about the world's greatest roleplaying game</itunes:subtitle>
    <itunes:author>Jay and Jack Oatway</itunes:author>
    <itunes:summary>Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.
</itunes:summary>
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    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>Dungeons and Dragons, D&amp;D, DnD, TTRPG, Role Play Games, Family Games</itunes:keywords>
    <itunes:owner>
      <itunes:name>Jay and Jack Oatway</itunes:name>
      <itunes:email>likedragonlikeson@gmail.com</itunes:email>
    </itunes:owner>
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<item>
  <title>How To Make Players More Invested</title>
  <link>http://likedragonlikeson.fireside.fm/plot-points</link>
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  <pubDate>Fri, 17 Mar 2023 18:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
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  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>Ever get the feeling that, as a DM, the weight of the world rest upon your shoulders alone? That your players just show up expecting to be entertained? That there is a lot of pressure on you to look after everyone's feelings? But then who is looking after you? Join us as we look into how to deepen player involvement in the game, the story, and the enjoyment at your table </itunes:subtitle>
  <itunes:duration>1:15:02</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/cover.jpg?v=2"/>
  <description>Ever get the feeling that, as a DM, the weight of the world rests upon your shoulders alone? That your players just show up expecting to be entertained? That there is a lot of pressure on you to look after everyone's feelings? But then who is looking after you? Join us as we look into how to deepen player involvement in the game, the story, and the mutual enjoyment at your table.
We discuss a solution hidden in the back pages of the DMG (who knew?): Plot Points. Join us as we talk about how to increase the responsibilities of the players, and in the process, make the game more enjoyable for all.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, DnD, Dungeons &amp; Dragons, Dungeons and Dragons, Father &amp; Son, TTRPG, Plot Points</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Ever get the feeling that, as a DM, the weight of the world rests upon your shoulders alone? That your players just show up expecting to be entertained? That there is a lot of pressure on you to look after everyone&#39;s feelings? But then who is looking after you? Join us as we look into how to deepen player involvement in the game, the story, and the mutual enjoyment at your table.</p>

<p>We discuss a solution hidden in the back pages of the DMG (who knew?): Plot Points. Join us as we talk about how to increase the responsibilities of the players, and in the process, make the game more enjoyable for all.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Ever get the feeling that, as a DM, the weight of the world rests upon your shoulders alone? That your players just show up expecting to be entertained? That there is a lot of pressure on you to look after everyone&#39;s feelings? But then who is looking after you? Join us as we look into how to deepen player involvement in the game, the story, and the mutual enjoyment at your table.</p>

<p>We discuss a solution hidden in the back pages of the DMG (who knew?): Plot Points. Join us as we talk about how to increase the responsibilities of the players, and in the process, make the game more enjoyable for all.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Great Teachers: 4 Types of NPCs that Can Help a Party Improve </title>
  <link>http://likedragonlikeson.fireside.fm/npc-that-teach</link>
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  <pubDate>Sun, 20 Mar 2022 13:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/2ce2c059-5992-49a1-adbe-626f6d6fbe1e.mp3" length="50463263" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>Good DMs tell their players how to improve, but GREAT DMs use NPCs to show their PCs how to live up to their true heroic potential. But there are many NPC pitfalls to avoid. This week we look at a few different types of NPCs that can change the dynamic, and maybe help the PCs in a less obvious way. Join us as we delve into Sidekicks, Rivals, Survivors and Adversaries. </itunes:subtitle>
  <itunes:duration>42:02</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/cover.jpg?v=2"/>
  <description>Good DMs tell their players how to improve, but GREAT DMs use NPCs to show their PCs how to live up to their true heroic potential. But there are many NPC pitfalls to avoid. This week we look at a few different types of NPCs that can change the dynamic, and maybe help the PCs in a less obvious way. Join us as we delve into Sidekicks, Rivals, Survivors and Adversaries.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, DnD, Dungeons &amp; Dragons, Dungeons and Dragons, Father &amp; Son, TTRPG, NPCs</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Good DMs tell their players how to improve, but GREAT DMs use NPCs to show their PCs how to live up to their true heroic potential. But there are many NPC pitfalls to avoid. This week we look at a few different types of NPCs that can change the dynamic, and maybe help the PCs in a less obvious way. Join us as we delve into Sidekicks, Rivals, Survivors and Adversaries.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Good DMs tell their players how to improve, but GREAT DMs use NPCs to show their PCs how to live up to their true heroic potential. But there are many NPC pitfalls to avoid. This week we look at a few different types of NPCs that can change the dynamic, and maybe help the PCs in a less obvious way. Join us as we delve into Sidekicks, Rivals, Survivors and Adversaries.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>How to Make Character Death Meaningful</title>
  <link>http://likedragonlikeson.fireside.fm/meaningful-death</link>
  <guid isPermaLink="false">d267423d-2bb3-44ab-add2-a945d8af4bdf</guid>
  <pubDate>Fri, 11 Mar 2022 09:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/d267423d-2bb3-44ab-add2-a945d8af4bdf.mp3" length="62905385" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>Death can be a real bummer -- especially if you didn't see it coming. While it has always been a part of the D&amp;D experience, how you handle that experience as a DM or a player can be the difference between tears or cheers. Join us as we explore how to make death meaningful to players and the campaign.</itunes:subtitle>
  <itunes:duration>52:25</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/cover.jpg?v=2"/>
  <description>Death can be a real bummer -- especially if you didn't see it coming. While it has always been a part of the D&amp;amp;D experience, how you handle that experience as a DM or a player can be the difference between tears or cheers. Join us as we explore how to make death meaningful to players and the campaign.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, DnD, Dungeons &amp; Dragons, Dungeons and Dragons, Father &amp; Son, TTRPG, death</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Death can be a real bummer -- especially if you didn&#39;t see it coming. While it has always been a part of the D&amp;D experience, how you handle that experience as a DM or a player can be the difference between tears or cheers. Join us as we explore how to make death meaningful to players and the campaign.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Death can be a real bummer -- especially if you didn&#39;t see it coming. While it has always been a part of the D&amp;D experience, how you handle that experience as a DM or a player can be the difference between tears or cheers. Join us as we explore how to make death meaningful to players and the campaign.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>New Feats, Background Feats, Epic Feats and More Feats</title>
  <link>http://likedragonlikeson.fireside.fm/more-feats</link>
  <guid isPermaLink="false">9a32d5c1-7bc2-45b7-8390-c26e924e4fbd</guid>
  <pubDate>Fri, 10 Dec 2021 09:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/9a32d5c1-7bc2-45b7-8390-c26e924e4fbd.mp3" length="64268252" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>There are so many interesting feats that you will never get to play. Well you could, if you didn't value an ability score bump more. So here's our hot take: with more and more feats being introduced into the game, why not let everyone take one or even two more just to round out their character?</itunes:subtitle>
  <itunes:duration>44:37</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/cover.jpg?v=2"/>
  <description>There are so many interesting feats that you will never get to play. Well you could, if you didn't value an ability score bump more. So here's our hot take: with more and more feats being introduced into the game, why not let everyone take one or even two more just to round out their character?
Join us as we look at the new Strixhaven feats, and talk a bit about Jay's new Triton character build (and why he wishes he could take a couple of under-used feats). And we talk about Epic boons as feats for low level characters in heroic settings, and much more!
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, DnD, Dungeons &amp; Dragons, Dungeons and Dragons, Father &amp; Son, TTRPG,</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>There are so many interesting feats that you will never get to play. Well you could, if you didn&#39;t value an ability score bump more. So here&#39;s our hot take: with more and more feats being introduced into the game, why not let everyone take one or even two more just to round out their character?</p>

<p>Join us as we look at the new Strixhaven feats, and talk a bit about Jay&#39;s new Triton character build (and why he wishes he could take a couple of under-used feats). And we talk about Epic boons as feats for low level characters in heroic settings, and much more!</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>There are so many interesting feats that you will never get to play. Well you could, if you didn&#39;t value an ability score bump more. So here&#39;s our hot take: with more and more feats being introduced into the game, why not let everyone take one or even two more just to round out their character?</p>

<p>Join us as we look at the new Strixhaven feats, and talk a bit about Jay&#39;s new Triton character build (and why he wishes he could take a couple of under-used feats). And we talk about Epic boons as feats for low level characters in heroic settings, and much more!</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Try to Talk Your Way Out </title>
  <link>http://likedragonlikeson.fireside.fm/parley-with-monsters</link>
  <guid isPermaLink="false">1aa2a283-189e-415b-8064-4e35cb423b0e</guid>
  <pubDate>Fri, 05 Feb 2021 09:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/1aa2a283-189e-415b-8064-4e35cb423b0e.mp3" length="75448139" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>Sometimes an encounter with a monster doesn't have to become a fight. As a DM, to create opportunities for players to talk to the bad guys, you need to know what the monster wants (or at least have a handy table on stand-by that you can roll on to find out what they want). We look at how the "guidelines" for parley work, and how you as a player might be able to talk your way out of a tight spot.</itunes:subtitle>
  <itunes:duration>52:23</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/episodes/1/1aa2a283-189e-415b-8064-4e35cb423b0e/cover.jpg?v=1"/>
  <description>Sometimes an encounter with a monster doesn't have to become a fight. As a DM, to create opportunities for players to talk to the bad guys, you need to know what the monster wants (or at least have a handy table on stand-by that you can roll on to find out what they want). We look at how the "guidelines" for parley work, and how you as a player might be able to talk your way out of a tight spot.
Tune in to hear Jay and Jack spontaneously live roleplay and enounter with some Annis Hags, and see how well Jack's character does at talking his way across their bridge.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you!
</description>
  <itunes:keywords>D&amp;D, Dungeons &amp; Dragons, Dungeons and Dragons, DnD, parley, monsters</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Sometimes an encounter with a monster doesn&#39;t have to become a fight. As a DM, to create opportunities for players to talk to the bad guys, you need to know what the monster wants (or at least have a handy table on stand-by that you can roll on to find out what they want). We look at how the &quot;guidelines&quot; for parley work, and how you as a player might be able to talk your way out of a tight spot.</p>

<p>Tune in to hear Jay and Jack spontaneously live roleplay and enounter with some Annis Hags, and see how well Jack&#39;s character does at talking his way across their bridge.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Sometimes an encounter with a monster doesn&#39;t have to become a fight. As a DM, to create opportunities for players to talk to the bad guys, you need to know what the monster wants (or at least have a handy table on stand-by that you can roll on to find out what they want). We look at how the &quot;guidelines&quot; for parley work, and how you as a player might be able to talk your way out of a tight spot.</p>

<p>Tune in to hear Jay and Jack spontaneously live roleplay and enounter with some Annis Hags, and see how well Jack&#39;s character does at talking his way across their bridge.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>How to Stop Over-prepping and Trust Your Improv Skills</title>
  <link>http://likedragonlikeson.fireside.fm/prepping-vs-improvising</link>
  <guid isPermaLink="false">e0b2a00c-5dfd-47f4-9e2a-27390c3c4d62</guid>
  <pubDate>Fri, 15 Jan 2021 09:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/e0b2a00c-5dfd-47f4-9e2a-27390c3c4d62.mp3" length="76684347" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>Right now, DMs are out there planning for something for their next session. They making maps, building encounters, and weaving intricate plots. There are also DMs who are stressed out because they don't have enough time to put together all that great stuff. If you fall into category two, we are hear to offer some comfort: have a few handy random tables in your pocket, and trust in your improv skills.</itunes:subtitle>
  <itunes:duration>53:14</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/episodes/e/e0b2a00c-5dfd-47f4-9e2a-27390c3c4d62/cover.jpg?v=1"/>
  <description>Right now, DMs are out there planning for something for their next session. They making maps, building encounters, and weaving intricate plots. There are also DMs who are stressed out because they don't have enough time to put together all that great stuff. If you ever feel like the latter, we are here to offer some comfort: have a few handy random tables in your pocket, and trust in your improv skills.
We look at our own habits in terms of what we prep, and over-prep. And the we crack open our new copy of Table Fables II and roll some dice. We'll show you how in just minutes you can whip up a setting, scene or encounter. We also talk about the advantages of going with 'Theatre of the Mind' instead of battlemaps.
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, Dungeons &amp; Dragons, Dungeons and Dragons, DnD, DM, improv, random tables</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Right now, DMs are out there planning for something for their next session. They making maps, building encounters, and weaving intricate plots. There are also DMs who are stressed out because they don&#39;t have enough time to put together all that great stuff. If you ever feel like the latter, we are here to offer some comfort: have a few handy random tables in your pocket, and trust in your improv skills.</p>

<p>We look at our own habits in terms of what we prep, and over-prep. And the we crack open our new copy of Table Fables II and roll some dice. We&#39;ll show you how in just minutes you can whip up a setting, scene or encounter. We also talk about the advantages of going with &#39;Theatre of the Mind&#39; instead of battlemaps.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Right now, DMs are out there planning for something for their next session. They making maps, building encounters, and weaving intricate plots. There are also DMs who are stressed out because they don&#39;t have enough time to put together all that great stuff. If you ever feel like the latter, we are here to offer some comfort: have a few handy random tables in your pocket, and trust in your improv skills.</p>

<p>We look at our own habits in terms of what we prep, and over-prep. And the we crack open our new copy of Table Fables II and roll some dice. We&#39;ll show you how in just minutes you can whip up a setting, scene or encounter. We also talk about the advantages of going with &#39;Theatre of the Mind&#39; instead of battlemaps.</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
</item>
<item>
  <title>Calling For More Roleplay Not More Skill Checks</title>
  <link>http://likedragonlikeson.fireside.fm/call-for-roleplay</link>
  <guid isPermaLink="false">d3882e47-5ed2-49d7-be74-46d6177c0488</guid>
  <pubDate>Fri, 04 Dec 2020 09:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/51932d8b-6f32-4aa3-80d3-5fa97c085c92/d3882e47-5ed2-49d7-be74-46d6177c0488.mp3" length="88679575" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>This week we take a look at how as a DM (and players) we can choose to make fewer calls for skill tests, and instead use those moments of the game to do more roleplay. We look at reducing how often the dice decide (and derail) the story, and how to use Ability Checks best when conflict demands it. </itunes:subtitle>
  <itunes:duration>1:01:34</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/51932d8b-6f32-4aa3-80d3-5fa97c085c92/episodes/d/d3882e47-5ed2-49d7-be74-46d6177c0488/cover.jpg?v=1"/>
  <description>In a time when more and more of us are increasingly playing online, we've noticed a deminishing amout of roleplay -- both in our own online games, and the ones we watch online. The advent of virtual table tops has brought combat to forefront of many games. And while that is fun, it's only one of D&amp;amp;D's three pilars. So we ask ourselves, how do we bring back more of the roleplay element that we felt at the physical table. 
And as we looked at this problem, we noticed one crutch that we all seem to be leaning on, both veteran players and noobs alike: too many Ability Checks. Ability Checks for everything. Ability Checks that slow, and often derail, the flow of the story.
This week we take a look at how as a DM (and players) we can choose to make fewer calls for skill tests, and instead use those moments of the game to do more roleplay. We look at reducing how often the dice decide (and derail) the story, and how to use Ability Checks best when conflict demands it. 
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
</description>
  <itunes:keywords>D&amp;D, DnD, Dungeons &amp; Dragons, Dungeons and Dragons, Father &amp; Son, TTRPG, Ability Checks</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>In a time when more and more of us are increasingly playing online, we&#39;ve noticed a deminishing amout of roleplay -- both in our own online games, and the ones we watch online. The advent of virtual table tops has brought combat to forefront of many games. And while that is fun, it&#39;s only one of D&amp;D&#39;s three pilars. So we ask ourselves, how do we bring back more of the roleplay element that we felt at the physical table. </p>

<p>And as we looked at this problem, we noticed one crutch that we all seem to be leaning on, both veteran players and noobs alike: too many Ability Checks. Ability Checks for everything. Ability Checks that slow, and often derail, the flow of the story.</p>

<p>This week we take a look at how as a DM (and players) we can choose to make fewer calls for skill tests, and instead use those moments of the game to do more roleplay. We look at reducing how often the dice decide (and derail) the story, and how to use Ability Checks best when conflict demands it. </p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>In a time when more and more of us are increasingly playing online, we&#39;ve noticed a deminishing amout of roleplay -- both in our own online games, and the ones we watch online. The advent of virtual table tops has brought combat to forefront of many games. And while that is fun, it&#39;s only one of D&amp;D&#39;s three pilars. So we ask ourselves, how do we bring back more of the roleplay element that we felt at the physical table. </p>

<p>And as we looked at this problem, we noticed one crutch that we all seem to be leaning on, both veteran players and noobs alike: too many Ability Checks. Ability Checks for everything. Ability Checks that slow, and often derail, the flow of the story.</p>

<p>This week we take a look at how as a DM (and players) we can choose to make fewer calls for skill tests, and instead use those moments of the game to do more roleplay. We look at reducing how often the dice decide (and derail) the story, and how to use Ability Checks best when conflict demands it. </p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
  </itunes:summary>
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