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    <title>Like Dragon Like Son - Episodes Tagged with “Perception”</title>
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    <pubDate>Fri, 17 Apr 2020 18:00:00 +0800</pubDate>
    <description>Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.
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    <itunes:subtitle>A father-son discussion about the world's greatest roleplaying game</itunes:subtitle>
    <itunes:author>Jay and Jack Oatway</itunes:author>
    <itunes:summary>Father and son team, Jay and Jack Oatway, bring together two generations of Dungeons and Dragons experience. They discuss fun, offbeat ways to bring more to the table. From how to create characters that challenge expectations, to building a more well-rounded campaign: tune in for fresh perspectives for players and DMs, whether you are new to the game, or are a seasoned veteran.
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    <itunes:keywords>Dungeons and Dragons, D&amp;D, DnD, TTRPG, Role Play Games, Family Games</itunes:keywords>
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  <title>Playing All The Three Pillars</title>
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  <pubDate>Fri, 17 Apr 2020 18:00:00 +0800</pubDate>
  <author>Jay and Jack Oatway</author>
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  <itunes:author>Jay and Jack Oatway</itunes:author>
  <itunes:subtitle>There has never been a better time to play D&amp;D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, and make your next campaign even more interesting.
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  <itunes:duration>47:55</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
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  <description>There has never been a better time to play D&amp;amp;D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, enriching your D&amp;amp;D experience, and making your next campaign even more interesting.
Sometimes, it's ok not to be the character that can do the most damage during combat. There are lots of ways to prove your worth. Can you give your teammates advantage on their attacks, did you heal them when they were close to death, did you maybe use your charm to prevent the fight from even happening in the first place? What does exploration mean? And how can you build a character that makes opening up that pillar of gameplay easier for everyone at the table? Investigation or Perception? Jack choses #TeamPerception and explains why. 
Also: how much homebrew should you allow in your campaign? Does that include Unearthed Arcana? And why it's usually more ok to play a really underpowered character than an overpowered one. (Hint: It's all about fairplay, and the enjoyment of all the players at the table.)
Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify, iTunes or wherever you listen to podcasts.
If you love Like Dragon Like Son and want to help us out, you can support us by donating to our patreon and sharing this podcast with your friends. It's the support of listeners like you which motivate us to put out more episodes, so thank you! 
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    <![CDATA[<p>There has never been a better time to play D&amp;D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, enriching your D&amp;D experience, and making your next campaign even more interesting.</p>

<p>Sometimes, it&#39;s ok not to be the character that can do the most damage during combat. There are lots of ways to prove your worth. Can you give your teammates advantage on their attacks, did you heal them when they were close to death, did you maybe use your charm to prevent the fight from even happening in the first place? What does exploration mean? And how can you build a character that makes opening up that pillar of gameplay easier for everyone at the table? Investigation or Perception? Jack choses #TeamPerception and explains why. </p>

<p>Also: how much homebrew should you allow in your campaign? Does that include Unearthed Arcana? And why it&#39;s usually more ok to play a really underpowered character than an overpowered one. (Hint: It&#39;s all about fairplay, and the enjoyment of all the players at the table.)</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify, iTunes or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by donating to our patreon and sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
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    <![CDATA[<p>There has never been a better time to play D&amp;D -- but only if you touch all the Three Pillars of Game Play: Exploration, Roleplay (social interaction) and Combat. We look at which classes are best at bringing each pillar into your game, enriching your D&amp;D experience, and making your next campaign even more interesting.</p>

<p>Sometimes, it&#39;s ok not to be the character that can do the most damage during combat. There are lots of ways to prove your worth. Can you give your teammates advantage on their attacks, did you heal them when they were close to death, did you maybe use your charm to prevent the fight from even happening in the first place? What does exploration mean? And how can you build a character that makes opening up that pillar of gameplay easier for everyone at the table? Investigation or Perception? Jack choses #TeamPerception and explains why. </p>

<p>Also: how much homebrew should you allow in your campaign? Does that include Unearthed Arcana? And why it&#39;s usually more ok to play a really underpowered character than an overpowered one. (Hint: It&#39;s all about fairplay, and the enjoyment of all the players at the table.)</p>

<p>Welcome to Like Dragon Like Son, a podcast hosted by Jay and Jack Oatway where they discuss everything D&amp;D, from character builds to personal experiences. Stay tuned for new episodes on Spotify, iTunes or wherever you listen to podcasts.</p>

<p>If you love Like Dragon Like Son and want to help us out, you can support us by donating to our patreon and sharing this podcast with your friends. It&#39;s the support of listeners like you which motivate us to put out more episodes, so thank you!</p>]]>
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